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Today my donor machine came for the rebuild of Golden Award. (It needs a lot of work to make it nice, but it has the all important black frames which is the key I think)

I used the reel deck from that to put together the reel deck for Razzle Dazzle.

I did ponder having a game on Gold Mine, but the thing was in a poor state. It would have taken me so long to un-stick all the stuck switches and sort it all out, it wasn't worth the effort. The reel bands were all melted and disfigured and although it did try and boot, I can't take on another project until RD is finished. So the donor machine is staying the donor machine. The glasses are good though, so maybe Gold Mine can be brought back to life another day (the program card was with it). I'm pretty sure it was a Fortune Numbers before it became Gold Mine. The program card has the remains of the original label, but the original loom, as far as I can see has been changed.

So we're on the final stage now pretty much, the cabinet and glass is done, the ROMs have been de-protected and are enroute. The reel bands are done and the reel deck is built and installed.

This just leaves the wiring and testing.

Once I have it booting, I'll be on with the lamp and switch loom. I can finally see it taking shape!

The ROM card has arrived and it's ready for the first test run. Initial boot, with just reels and alpha, then with lamps and switches. I have a fault... 12v meter alarm, but I expected that. For now, pull the black plug and it does boot into attract...

 

Well I knew it would boot because the prog card was pre-tested and so it was a dead-cert!

I did suspect that the meters would be an issue, but again, I'm not phased by this at the moment.

What does phase me is the loom arrangement and that is the focus now. There is a lot to do and it will take some time to perfect the arrangement.

(Massive thanks to Chris for the prom card, I owe you big time)

I spent yesterday mapping the Royal Exchange lamps to a diagram of the Razzle Dazzle layout. Unfortunately for me, I hadn't fully understood the complexities and the difference of the two looms.

Whilst RE has the same number of lamps as Razzle Dazzle and the loom is the same shape, the lamps are not fired in the same order. I knew this as it was pointed out by quite a few people on here when they looked at the two machines in the emulator.

I did not consider, however, that not all the lamps in the RE looms would be enabled and driven by the RD program. What this means is, although the lamps are there, they do not light.

I mapped 43 lamps before I realised something was wrong, the missing lamps are dotted around the loom, so for instance when RD flashes 2 nudges, 4 nudges, 6 nudges, 8 nudges and UL nudges in attract, I should see 5 lamps flashing, but I only get 4. One is missing, the lamps are there but not enabled.

I have 2 options, either carry on with the donor loom and add the missing lamps or create the loom from scratch using the wiring diagram.

At the moment, I am undecided which way to go? 

It may actually be quicker and neater to make a new loom. I've looked at the circuit diagram and I [think] I can understand it. It's different to MPU4 in that the drives and selects are on the same blue plug, but all the information is there.

I need to think on it.

Continue to the next part of the project.  page 7